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- Australian and New Zealand Standard Research Classification (1)
- 19 STUDIES IN CREATIVE ARTS AND WRITING (1)
- 1902 Film, Television and Digital Media (1)
- 190202 Computer Gaming and Animation (1)
- 1902 Film, Television and Digital Media (1)
- 19 STUDIES IN CREATIVE ARTS AND WRITING (1)
Group by: Creators | Item Type
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Number of items at this level: 1.
H
Hajaroh, Siti (2019) Pengaruh intensitas penggunaan game gadget terhadap minat belajar siswa. Elmidad: Jurnal PGMI Universitas Islam Negeri Mataram, 11 (2). pp. 169-192. ISSN (p) 2087-8389 (e) 2656-4289